PROVISIONAL CODES!: not for Citation or Use WITHOUT AUTHOR PERMISSION !!! WORLD-SYSTEM LINKAGES IN THE STANDARD SAMPLE: ECONOMIC LINKAGES. New Codes Douglas R. White, Michael L. Burton, Candice Bradley, and Carmella C. Moore. (Note: as these codes are provisional, authorship may change depending on further inputs). STDS47.DAT vars 1006-1065 These codes are unfinished, and the authors invite commentary. Author permission is required to use or cite these codes prior to completion. Burton, White and Bradley prepared the original codebooks for this study. Original coding was done principally by Bradley with assistance from Moore, with Michael Winkelman coding several societies, and Burton and White checking codes and coding several societies. White assembled and recoded materials from the original codebooks into the present codes and codebook. Variables 1006-1023 are new codings from original materials. Variables 1024-1063 are elements in the original codes. The coding was supported by NSF grants BNS-8304782 and BNS-8507685. That part of the original codebooks and codes from which these codes are derived may be cited as follows: White, Douglas R., Michael L. Burton, and Candice Bradley. n.d. Codes on Labor, Trade, Markets, and Political Incorporation. World Systems Coding Project, Department of Anthropology, University of California, Irvine.  Finished Variable Codebook Filename: SYSEC.COD Diskette: Worldsys from 3-16-87 1:36p DATASET: SYSEC Coding Problems:__________________ Society Name: _____________ Number: _______ Addl Research on Questions: _____ Date of Observation ______ 1006. Classification of World System Position * Markets Labor Agricult. Commodities * & Trade Coercion Wage Productn Tax Import/Export . = Missing data 0 1 = Core - urbanized core civilization areas 0 2 = Semiperiphery - broker trade between cores and peripheries 0 3 = Export Periphery - source of export of raw materials to core 0 4 = Extractive Periphery - raw materials extracted for core 0 5 = Marginal - no signif. interaction with larger urbanized civiliz. 1007. Trade and Markets . = Missing data 1 1 = External to world economy 4 2 = External Trade "Partners" (missions, settlers, etc.) not traders 23 3 = No Marketplace, but incoming traders for bulk goods 21 4 = Marketplace, market effects for bulk goods 4 5 = Entrepreneurs & Creditors for other areas; Intermediaries 6 = Central trading 1008. Cropping . = Missing data 17 0 = No agriculture or unimportant 7 1 = Subsistence Agriculture only 4 2 = Sale of subsistence crop but unimportant 6 3 = Sale of subsistence crop important 5 4 = Specialized Cash Crops present but unimportant 9 5 = Specialized Cash Crops important ( ) monoculture 5 6 = Sharecropping 7 = Commercial farming 8 = Industrial Agriculture 1009. Labor . = Missing data 13 1 = No wage or coerced labor 3 2 = Coerced labor - internal ([large scale] slavery, vassals, corvee) 2 3 = Coerced labor - external 10 4 = Labor hired - local service occupations 12 5 = Migrant wage labor (cash) - 9 6 = Local wage labor (cash/kind) - partial (incl. crafts, traps) 3 7 = Market for all types of labor 1010. Labor Recoding . = Missing data 13 0 = No wage labor, no coerced labor, or 8 1 = labor hired - in kind or local service occupations only 5 2 = Internal coerced labor only * - ([modify to: large scale] slavery, vassals, corvee) 4 3 = External coerced labor - 9 4 = Sporadic wage labor (5,6,7 above) 2 5 = Divided or exempted wage labor (5,6,7 above) - see notes 12 6 = Important wage labor (5,6,7 above) - includes sale, craft 1011. Tool Categories Imported: (19 17 21 18 9) . = Missing data 14 0 = 26 1 = 9 2 = 2 3 = 2 4 = 1012. Foods/Animals Categories Imported: (13 5 3 4 2) . = Missing data 23 0 = 11 1 = 10 2 = 7 3 = 1 4 = 1 5 = 1013. Consumer Goods Categories Imported: (16 12 10) . = Missing data 6 0 = 33 1 = 12 2 = 2 3 = 1014. Weapons Categories Imported: (20 8) . = Missing data 21 0 = 22 1 = 9 2 = 1015. Hieratic Goods Categories Exported: (10, 1) . = Missing data 37 0 = 13 1 = 2 2 = 1016. Stimulants Categories Exported: (13, 12) . = Missing data 45 0 = 6 1 = 1 2 = 1017. Prized Raw Goods Categories Exported: (4, 6) . = Missing data 29 0 = 16 1 = 7 2 = 1018. Local Wares Categories Exported: (11, 2, 14) . = Missing data 30 0 = 18 1 = 3 2 = 1 3 = 1019. Consumable Categories Imported (4 5 6 7 9 10 11 12 13 14 16) . = Missing data 3 0 = 6 1 = 13 2 = 12 3 = 7 4 = 6 5 = 4 6 = 1 7 = 1 8 = 1020. Durable Categories Imported (8 17 18 19 20 21) . = Missing data 4 0 = 17 1 = 17 2 = 13 3 = 1 4 = 5 = 1 6 = 1021. Consumable Categories Exported (4 5 6 7 9 10 11 12 13 14 16) . = Missing data 3 0 = 21 1 = 12 2 = 9 3 = 4 4 = 3 5 = 1022. Durable Categories Exported (8 17 18 19 20 21) [and manufactured?] . = Missing data 49 0 = 3 1 = 1023. Throughputs: total number of categories both imported and exported . = Missing data 43 0 = 4 1 = 2 2 = 1 3 = 1 4 = 5 = 1 7 = 1024. Imported Goods <- list if both -> Exported Goods . = Missing data . 1 = Slaves 1 PEOPLE 2 = Small animals 2 ANIMALS 3 = Large animals 3 4 = Meat/dairy, furs, skins 4 FOOD 5 = Cereal grains, cash crops --> 5 6 = Salt, spices 6 7 = Wood, fuel, construction mat. 7 MATERIALS 8 = Ores 8 9 = Agricultural Inputs 9 10 = Prestige goods (Ivory, Gold, etc) 10 11 = Craft goods 11 12 = Alcohol 12 INDUSTRIAL 13 = Stimulants (tobacco, tea, coffee) 13 GOODS 14 = Pots, beads, cooking utensils,etc 14 15 = Books, magazines, newspapers 15 16 = Clothing, cloth, blankets 16 17 = Bicycles, cars, power boats 17 18 = Radios, lamps, Electricity 18 19 = Metal tools, traps 19 CAPITAL 20 = Weapons, ammunition 20 INPUTS 21 = Tractors, pumps, machines 21 1025. Slaves 1026. Small animals 1027. Large animals 1028. Meat/dairy, furs, skins 1029. Cereal grains, cash crops --> 1030. Salt, spices 1031. Wood, fuel, construction mat. 1032. Ores 1033. Agricultural Inputs 1034. Prestige goods (Ivory, Gold, etc) 1035. Craft goods 1036. Alcohol 1037. Stimulants (tobacco, tea, coffee) 1038. Pots, beads, cooking utensils,etc 1039. Books, magazines, newspapers 1040. Clothing, cloth, blankets 1041. Bicycles, cars, power boats 1042. Radios, lamps, Electricity 1043. Metal tools, traps 1044. Weapons, ammunition 1045. Tractors, pumps, machines * IMPORTED GOOD . = Missing Data 0 = Absent 1 = Present 1046. Slaves 1047. Small animals 1048. Large animals 1049. Meat/dairy, furs, skins 1050. Cereal grains, cash crops --> 1051. Salt, spices 1052. Wood, fuel, construction mat. 1053. Ores 1054. Agricultural Inputs 1055. Prestige goods (Ivory, Gold, etc) 1056. Craft goods 1057. Alcohol 1058. Stimulants (tobacco, tea, coffee) 1059. Pots, beads, cooking utensils,etc 1060. Books, magazines, newspapers 1061. Clothing, cloth, blankets 1062. Bicycles, cars, power boats 1063. Radios, lamps, Electricity 1064. Metal tools, traps 1065. Weapons, ammunition 1066. Tractors, pumps, machines * EXPORTED GOOD . = Missing Data 0 = Absent 1 = Present 1006. Classification of World System Position * Markets Labor Agricult. Commodities * & Trade Coercion Wage Productn Tax Import/Export . = Missing data 1 = Core 1 Central - + Agribus. + / 2 = Core 2 Central - + Commerc. + / 2 3 = Semiperip 1 Mediators Slavery Spec.Cash + Weapons /Hier1 2 4 = Semiperip 2 Mediators - + Spec.Cash + Weapons /Hier2 2 5 = Periphery 1a Export - + Spec.Cash + Tools /Agri 4 6 = Periphery 1b Export + - Sharecrop + Tools /Agri 7 7 = Periphery 1c Export + - Mixed + Tools /Agri 5 8 = Periphery 1d Export - - Mixed - Weap /Agri 12 9 = Periphery 2a Traders + or + Incipient - Weap Food/Prized 5 10 = Periphery 2c Markets - kind Non-cash - Weap Food/Prized 8 11 = Periphery 2b Traders - kind Non-cash - Weap Food/Prized Anomalous: +/-Alcohol/ * (Mbuti) Symbiotic - kind Non-cash - Utilities/Prized 5 12 = Marginal 1 Partners - kind Non-cash - Utilities/None 1 13 = Marginal 2 Raiding P-- plunder Non-Cash - None /None